Late December Hearthstone Ladder Push
Once I hit rank 10 a few days ago, I decided I'd try playing one deck up to legendary (I'm cutting it super close with the holidays). I decided I'd try a midrange hunter deck after a very brief discussion with one of my friends where he mentioned Ram Wrangler.
- 1x Hunter's Mark
- 2x Webspinner
- 2x Bear Trap
- 1x Quick Shot
- 1x Snake Trap
- 2x Eaglehorn Bow
- 2x Animal Companion
- 2x Kill Command
- 2x Unleash the Hounds
- 2x Houndmaster
- 2x Ram Wrangler
- 2x Savannah Highmane
- 2x Haunted Creeper
- 1x Ironbeak Owl
- 2x Knife Juggler
- 2x Mad Scientist
- 2x Piloted Shredder
Like pretty much every hunter deck, this list runs 2x Eaglehorn Bow, 2x Animal Companion, 2x Kill Command, and 2x Unleash the Hounds (seriously, I don't think I've seen a list recently that doesn't run all of them).
Even though I haven't needed it, I'd like to find room for another Quick Shot for early minions like Mana Wyrm, Ironfur Grizzly, Northshire Cleric, and Tunnel Trog.
I'd toy with the idea of replacing Haunted Creeper (or even Knife Juggler but he kind of just ruins games sometimes) with King's Ellek; the curve should be high enough against most decks where it will work. Dire Wolf Alpha or Timber Wolf are also appealing because Unleash the Hounds seems lackluster sometimes.
It feels like the deck plays slightly better on the draw than the play even though I haven't kept track of it. The deck seems to curve out better with a turn one Bear Trap or Haunted Crepper into Knife Juggler or even coining out a turn two Eaglehorn Bow.
Either way, an ideal curve is something like Webspinner, Mad Scientist, Animal Companion/Eaglehorn Bow, Houndmaster/Pilotted Shredder.
Remember that you are playing midrange, so you want to make favorable trades whenever you can and that should force your opponent into finishing off your minions instead of attacking you.
Due to the randomness of some cards, like Webspinner and Ram Wrangler, gameplay varies quite a bit between matches. I've had games where Scavaging Hyena turns into a house (a 16/14 taunt to be exact) because of Snake Trap, Unleash the Hounds, and Houndmaster and Webspinner grabs a Hungry Crab against Murloc Paladin (poor guy!).
Game Stats To Rank 5
As of the publish date of this post, I'm sitting at rank 5 with a 28-10 record (~74% win rate). Two of the losses were from very bad misplays (that very well could have been wins):
- I tried to silence a stealthed Shade of Naxxramus and quickly remembered Ironbeak Owl does not work that way.
- I played a Ram Wrangler into a board that only had a Pilot Shredder (that's not a beast).
I seem to dominate paladins, shamans, hunters, and mages, but struggle against priests (any variation of priest but especially control when they don't trigger your secrets) and rogues (even though it's a small sample size of 1-2, spell damage buffed Fan of Knives is devastating); the shaman/hunter/mage win rate probably has a lot to due with my experience with the opposing decks. I surprisingly have not played against any warriors in those 38 games, which seems a little strange, and only one warlock. There are lots of druids and paladins and this list seems to do pretty well against those classes/decks.
Next up: Legend!
If my absurd winrate keeps up, I should have no problem hitting legendary by the end of the season; if i start running into problems, I'll be looking at raptor rogue or aggro shaman to get me there.
I plan on updating this post if this list gets me to legend and if I decided on a different deck, I'll write another post covering that list.
Published on Wednesday, December 23rd, 2015 at 3:55 AM.
Last updated on Wednesday, December 23rd, 2015 at 5:05 AM.